Friday, August 21, 2009

Effort Goals

Coach Sallie Guillory, Assistant Womens Coach at McNeese St posted the following on Twitter:

Coach Crean has these boards up in locker rooms and watch film after games so they are updated when team comes in the next day...
1.) Deflections (Individual)
2.) Charges taken (2 deflections count as a charge)
3.) Forced turnovers
4.) M.A.’s (missed assignments)
5.) 50/50 Ball + or - in getting to
6.) Shot challenges. Use charts to get percentage of challenged shots
7.) Block outs. Strive for 85%
8.) Blow Bye’s- 1 on 1 defense

Marquette offensive board
1.) Missed Layups- 10 push ups/after a loss 25 pushups
2.) Bad shots vs. open shots
3.) Missed Assignments. Ex: screens, cuts, spacing of penetration, positions
4.) Assists
5.) Offensive rebound attempts

Goals are great. It’s hard to know if you are improving if you don’t set goals and keep track of how well you are doing in moving toward the goals. Most coaches set Outcome Goals, which are highly dependent on the quality of one’s opponent and tend to reflect the results and the scoreboard. Positive Coaching Alliance talks alot about effort goals. Effort goals are largely under one’s control regardless of the competition and tend to reflect a players personal excellence. Effort is everything that leads up to the possibility of having a successful outcome.

Things like Deflections, Contested Shots. Block Outs, and Offensive Rebound attempts are all Effort Goals. If you contest enough shots (we would strive for a 90% contested shot rate) the opponent will probably shoot a low percentage - the desired result of your efforts. If you block out 85% of the time - you'll get the defensive rebounds you should. And if you just attempt to get enough offensive rebounds - some are bound to bounce your way.

Chart an equal number of *Effort Goals* & mental or lack of effort errors...then use "symbolic rewards" to acknowledge those players with cumulative positive results. Try to make it equal - players need to know there are at least as many *positive behaviors* you will praise as there are negative behaviors you will scold. There should be as many ways to get to the penthouse as there are ways to get in your doghouse!

If you strive to reach your Effort Goals you have a better chance to achieve your Result Goals!

Tuesday, July 28, 2009

BE BIG ON THE LITTLE THINGS!

During the preseason, as basketball coaches are introducing the offensive and defensive game plans, philosophies, and strategies, it is easy to forget some basic actions that can improve players and the team. There are some fundamental things that ANY player can commit to doing, simply by putting their mind to it, without needing to get better at any "basketball fundamentals". These "commitments" can make the player more effective IMMEDIATELY without getting any better at “basketball skills”.

➢ PLAY WITH YOUR KNEES BENT.
Always stay in an athletic stance. It is your point of maximum explosion. Be just like a track sprinter coming out of the blocks. Have your knees bent. Be on balance. Be ready to move. You will get open on offense more often. You will guard your man on defense easier. The player with the lowest active stance usually wins.

➢ GET A HAND UP ON EVERY SHOOTER
The only person who can score is the one with the ball. Go guard him even if he is not your man. Help your teammates when their man is open. Go guard him. Contest the shot even if it means leaving your feet, but don’t fall for a head fake too easily!

➢ GAIN POSSESSION WITH TWO HANDS
Always catch the ball with 2 hands--concentrate on the catch before you do anything else. Rebound with 2 hands--and try for every one. Pick up a loose ball with 2 hands--pick it up, don’t dribble it. You will get more possessions for your team and each possession is another chance to score.

➢ TRY TO OUT RUN YOUR OPPONENT EVERY TIME
You will usually break their will with your first three steps. Get ahead of the defense and your teammates will throw you the ball. It will help you get easy shots on offense with your fast break. If you beat the offense back, they may not even try to run their fast break. Getting back on defense will help stop their fast break and cut down on their easy shot attempts.

➢ PASS TO THE FIRST OPEN PERSON
Passing the ball is faster than dribbling it. If you move the ball, you make the defense adjust and they might make a mistake and leave someone (maybe you!) open. If you see an open teammate--throw them the ball. Don’t wait for a better pass. Remember - "a bird in the hand is worth two in the bush."

There are some more "little things" that you can do to be a more effective player for your team.

➢ OFFENSIVE EXTRAS
Establish a pivot foot
When you catch the ball, plant one foot and establish a pivot foot. Now that you have a pivot foot you can use the other foot for a "rocker move" that can fake out a defender, set up another move, or to create a better passing angle.

Face the basket
When you catch the basketball, turn & face the basket, read the defense and make a move on the catch if it is there. If not get into "triple threat position". This is the position that you will be able to shoot, pass, or dribble from. Then the defense has more things to worry about and you will be hard to guard.

Dribble for a reason
If you dribble the basketball, only dribble for a good reason. Good reasons to dribble are: to dribble the ball up the floor, to drive to the basket, to get in better position to make a pass, or to relieve some defensive pressure.

Good shot or Bad shot?
Don’t ever surprise anyone with your shot. If your teammates and coach expect you to shoot, it’s probably a shot that they think you can make. They also will be ready for an offensive rebound or to get back on defense. That makes it a good shot. A rebound gives your team another chance to score. If your team is not back on defense, you might give up an easy fast break basket to the other team.

➢ DEFENSIVE EXTRAS
Pressure on the Basketball
Always try to put defensive pressure on the player with the basketball. Pressure makes the offense worry more about the defense than what they are supposed to do in their offense. Rick Majerus, when he was the coach at the University of Utah, said that pressure is when the referee is counting. If the defense is within 6 feet, the offense can only hold the ball for 5 seconds each. Play close enough to the ball to try to get a "5 second count"

Jump to the pass
When you are on defense, every time someone passes the basketball, take a few steps in the direction that it is thrown. This will put you in a position to stop your man if he tries to cut to the basket. You also will be in the right spot to help your teammates, if their man dribbles by them.

See your man and the basketball
Always be able to see your man & the man with the basketball. You need to be able stop your man AND help your teammates if they get beat on the dribble.

Stop the basketball
When on defense, react to the basketball and help your teammates. The only man that can score is the man with the ball. If he’s open - go guard him. If he passes the ball back to your man, sprint back and be ready to pressure him again.

➢ THE BOTTOM LINE
On offense, make sure that your team gets a shot every time.

On defense contest every shot the other team takes.

Thursday, July 09, 2009

More on the Mistake Ritual

The beauty of the mistake ritual is that it allows players to flush, brush off, throw away, or put mistakes behind them. The only part of the mistake a player needs to remember is that part that teaches them. So we don't want players to simply "forget it" we want them to learn from it. Depending upon the sport you have 5, 6, 9, 11 players to coach and any number of them may have made some mistake on each and every play. You don't have time to make all those corrections so a simple sign or symbol says the rest. If they don't KNOW you saw it - they also don't KNOW it's OK... so you have to do something. If that something is a verbal barrage they'll be afraid of making a mistake next time and if it's a litany of instructions we run the risk of "Paralysis by Analysis". If it's a simple "mistake ritual" it may say, and do, all you need in mere seconds.

I wrote about the few things that have to happen In order to learn from mistakes. The most important thing is that the player must Recognize that a mistake was made. If the player recognizes it on their own, there is no need for the coach to pile on. As a coach, most of the time you can tell whether they know or not - if not you may need to let them know, and thats alright. A player must also have some Reassurance that it's OK and they can play without the *fear* of making another one. That's why I like the word "encourage". It EN-ables players to play with the COURAGE to try... without the fear of making a mistake.

Sometimes, if a player doesn't know what they did wrong, they may need some of that Re-instruction. This works best if it's a short "trigger word" rather than a long explanation. Communicating your terminology and an economy of words is key when it comes to coaching - especially during games. A word or two and they should know what correction they need to make. Whatever your "ritual" is, if the players know it means, "I saw you made the mistake, it's OK, (insert trigger word here), now let's go!" they can learn AND move on. At that point the most important thing they need to get Ready for the next play. They can't do anything about the last one. Except learn from it.

You might ask, "Do we want to treat a mental mistake the same as striking out with the bases loaded? That would lead me to consider "when a mistake is *not* OK". By using a "mastery" definition of winning where trying your best, learning what you can, and bouncing back from mistakes is more important than the scoreboard, it is simple to define what mistakes are not OK. Those that come from lack of effort or repeated mistakes that indicate a lack of learning. Those need to be dealt with. But it's not the "mistake" and how it effects the score that is the problem - it is the action that caused the mistake. So we go back to the drawing board put in more effort, learn some more and try again. Without the worry that accompanies scoreboard watching.

Tuesday, July 07, 2009

Mistake Rituals

Do any of you use a "mistake ritual" with your players? You probably do and just don't know it. But if not... why not? When a player looks at the bench after a mistake What are they looking for?And what does he or she see? Does it help them 1) recognize it was a mistake, 2) reassure them that it's OK, 3) re-instruct them , and 4) help them get Ready for the next play? Anything else is defeating the purpose. I wrote about it here a little more than a year ago, during the Lakers/Celtics final. The Lakers sure put that one behind them and learned from it.

A "mistake ritual" can help players put that mistake behind them and play without the fear of making another. Some good examples of rituals and those who uses them are here in this blog. But it's really about Positive Coaching Alliance starting a National Conversation on best practices. Read and comment here if you have any thoughts on the "mistake ritual". Take part in the Conversation. Nationally.

And thanks to those who signed the petition already, others if you could take a minute and do your part to creating an official National Coach Appreciation Week

While coaches are teachers coaches deserve a separate week just as teachers do, to bring schools and communities together to honor those that teach life through sports to our next generation.

Sunday, July 05, 2009

Three Posts

The typical basketball lineup in recent years has been three perimeter players with two post players, maybe one more comfortable on the block and another able to step outside a bit. A recent trend is going 4-out around a single post and many teams are even playing open-post, due to the shortage of bigs or the versatility of their players. However, many coaches ask, "What if THREE of my best players are posts and I want them ALL on the floor?" Here is an offense that might fit those needs.

This offense can also be run with three perimeter players and two post players out of a 1-4 set, but here is an option with two guards and three forwards/posts. Coaches should work to develop enough perimeter skill in your post players to catch the ball on the perimeter, look to feed the post, and be able to reverse the basketball. Any more than that and it is a definite bonus.

This creates some great post up opportunities by erasing the help, off cross screens and then getting the ball to your posts on the move. All screens are big/little screens which make them difficult to switch. It also has some classic screen-the-screener movement to get your guards perimeter shots and offers more post ups off the screening action. This can be run as a continuity/track offense – or it can reset to a 2-3 after each cycle.

Friday, July 03, 2009

Mindset and Developing Confidence

A players confidence, generally, comes from experiencing REPEATED SUCCESS. This success begins in practice. When a player has worked in practice enough, and done all that she can, she should KNOW that she has prepared enough to play, and that's what's really important. Too often success tends to be defined by results and the scoreboard. The great basketball coach John Wooden uses the definition of success as "Peace of mind which is a direct result of self-satisfaction in knowing you made the effort to become the best of which you are capable." In much the same way, at Positive Coaching Alliance we strive to redefine and reinforce a more complete definition of "Winning" or success.

The traditional definition of a winner is the person or team that does the best on the scoreboard. Even a team that is outplayed in every facet of a game but comes away with more points on the scoreboard is declared the winner. Whereas the scoreboard definition is concerned with results over which no one has complete control, what we call Mastery focuses on effort over which one almost always has control. The scoreboard framework focuses on comparisons with others, and it spawns counter-productive thinking. "Am I better than she is?" "Is she better than me?" "Are we going to win? Lose?" These are issues over which an athlete has no immediate control and tends to cause anxiety.

The Mastery focus, instead, falls on learning and improvement. It fosters this important line of thinking: "How hard am I trying? How much of myself am I giving? I may not be able to control whether I am better than someone else or whether I can win the game, but I can control whether I continue to learn and improve." This mental framework, which takes work to develop, gives the athlete a sense of mastery, bolsters self-confidence and, as a by-product, improves performance. What is important to know is that a focus on mastery tends to decrease anxiety and increase self-confidence. When athletes experience less anxiety, they tend to experience more joy in sports. And when self-confidence increases some very good things happen.

As parents we can set an example with our conversations. Have a good attitude and it may be contagious. Continue to believe in your daughter and she may believe in herself. There are some great Parent Tips and Tools on our website at http://www.positivecoach.org. Some recommended reading would be a book titled "Mindset" by PCA Advisory Board Member Carol Dwek. Some players may have developed a "fixed" mindset, that thinks performance is based on talent or whether we are "on" that day - and either we "have it" or we don't. What is preferable is if we can transition that to a "Growth" mindset that looks at obstacles as challenges to overcome.

The most important aspect of competition is to continue to have fun in the process. Foster that fun. If a player isn't having fun they tend not to work as diligently as they could to really improve. Make sure she has a GREAT time, and continues to work as hard as she has. With a Mastery focus and a Growth mindset she will know that she has given her all, to be all that she can be, and that there are no problems that she can't work to overcome. Then she'll have CONFIDENCE for sure!

Wednesday, July 01, 2009

Basketball Development, iHoops and where to go from here

We've pretty much agreed that in a perfect world the club and HS coaches should work together in the best interest of the kid. In reality, we also realize that in a majority of cases that probably doesn't happen. So now what? How do we create change? We've pretty much identified the problems and rehashed them - now we need to do SOMETHING.

I spoke at Stanford University with Chip Heath, the author of "Made to Stick:Why some ideas Survive and Others Die", who came and visited with us at Positive Coaching Alliance (http://www.positivecoach.org). We talked about his new book coming out in 2010 titled "Switch:How to Change Things When Change is Hard. I read a manuscript and really like the concepts. Keep an eye out for it because it is pretty good. I think this situation applies because this is a very difficult change to make. I will attempt to briefly summarize and avoid his unique metaphors and examples that Chip uses to make the book great, but essentially it is this:

In order to effect the most amount of change in the shortest amount of time there are a few things we need to do.

1) Educate. Every discussion on developing a plan mentions the necessity of Coach Education. Brian's The Crossover Movement outlines a comprehensive plan. People need to know how.

2) Motivate. People need to be motivated for change and there are all kinds of reasons to do so. But the one that resonates with the most people is "what's in it for me?"

3) Simplify. In order to get the change started it is most effective to pick one thing that you think will have the maximum impact.

So we know we need Education. Now how do we answer the question, "what's in it for me?" For everybody involved, Why should I change? After all... I'm right! (isn't that what everyone thinks?) And finally... what is the one, simple thing we can do to provide a good developmental environment for the players

Absent blowing up the entire system and starting from scratch (which can't/won't happen) what ONE thing can be done? My hope is that iHoops will figure that out. With the joint efforts of the NBA & NCAA and the announced funding of $50M, we're light years ahead of where we were two years ago - yet haven't gone anywhere yet, probably because their is so much to do, and so many different perspectives. Some want more school involvement (Weiberg), others want to help fix AAU/Club (Coach K), and the shoe guys would like the camps protected.

Get all states to go along with allowing the HS coach with more year-round access, California being the latest to open this up. The NFHS should join forces as well. Create a summer culture that will convince the good HS coaches that the summer/club/AAU circuit is not "slimy & corrupt" so they will join the fray. Create incentives for those same HS coaches to join forces and develop "clubs" of their own with 3 or 4 team "coalitions" that would create a few levels to compete on the summer circuit. Top 3 players from each program form their top group, and divide the remaining players to create 3 or 4 groups that could compete in the summer showcase/evaluation events. The better players will get an opportunity to be seen and the bottom group will be in the secondary gym on court #8... but those same kids are there now anyway on someone else's club.

The simplest 1st step within the iHoops Web portal framework (if the NCAA is REALLY going to buy into this) might be to only allow their NCAA coaches to attend iHoops certified events. Certification may require at least a minimum of training - online or otherwise. The more education the better, but start somewhere. Clearly skills & drills can be, at least, superficially addressed but the "Art of Coaching" is what may be most lacking. All the Xs & Os are out there for everybody to learn - what separates the good coaches are those that manage the other side of the ball. At Positive Coaching Alliance we have the Double-Goal Coach model that discusses the importance of teaching Life Lessons while you are preparing your team to Win. If that creates a more "sterile" culture to convince good coaches that this is the place to be, we've addressed a bit of the education piece.

High School coaches that try to run a quality program play a bundle of summer games already anyway. They are in any number of meaningless tournaments and team camps (which most are mostly tournaments in disguise) often with their better players off playing with their club, so why not play somewhere else and be around your kids. A system that encourages them to get to these showcase/evaluation events may open their eyes to the value of players playing outside their "system" - of which many are skeptical. Yet they will still be around their players to a certain extent, so they can teach all the "fundamentals" that they worry the AAU coaches aren't teaching. The 3 or 4 team coalitions would allow them to align with coaches they trust and not fear the "transfer railroad" that they are so leery of.

This initial step would place more influence (if "influence"l is good?) in the hands of the HS coach, involve more coaches with the desired "education", and create an opportunity for those coaches to share some of that club revenue to get them through the summer (also answering the question "what's in it for me?") First step? A small one, but maybe the path of least resistance that can get the flywheel moving.

Monday, June 15, 2009

All-Star disappointments

This is the time of the year that youth baseball leagues are selecting their All-Star teams. A small percentage of the players in a league are selected for a tournament team - the vast majority of players do not make these teams. How are parents best equipped to deal with this phenomenon?

The key to being able to handle All-Star disappointments is to start emphasizing the Positive Coaching Alliance's ELM Tree (Effort, Learning, and bouncing back from Mistakes) at the earliest ages and rather than worrying about Results and Comparing your child to others. This will create a mindset where being named to these teams is less important (or traumatic). Rather than dwelling on the setback, this is an opportunity for a player to go out with renewed effort to improve and possibly strive to making that team the following season. Focus on the efforts and improvements that were made, rather than the end result of the All-Star snub. Try hard, at all times, not to equate the players performance on the season with their "self-worth", and negatively effecting their self-esteem, by supporting them unconditionally at all times.

The important thing to remember, again, is for Parents to be Second-Goal Parents and not worry about their child's performance (the first goal) as much as the second, but more important goal in the Life-Lessons their child learns. With this approach even the toughest of situations are manageable for the parent. Not all of the lessons learned in sports are fun ones. Sometimes the most important lessons are the difficult ones. Learning to respond to the disappointment, and sometimes even injustice, of not making an All-Star team enables that child to find a way to cope with that inevitable situation later in life. That same player may someday not get into the Ivy League University they apply to and need to deal with that rejection by making the most of their second choice of colleges. They need to learn to forge ahead when they don't get the job, promotion, etc that they desire when they are faced with that in the future - and there may not be a better place to learn how to deal with disappointments and setbacks than sports.

Thursday, May 28, 2009

"Diagonals" Pressbreak

It's good to have a organized Pressbreak that is consistent with how you attack after any made basket. This should be a set that flows directly from your transition game or early offense. There may be times when the opponent springs a press after a score, and you don't want to be disorganized or have to call a time-out to set up your pressbreak.

In this set after a made basket, 3 would inbound the ball quickly, preferably to 1 around the FT line. 2 would run the right lane for a possible over the top pass, 4 would run the left lane and 5 would sprint to the rim.

When a press is recognized the team enters the pressbreak seamlessly. 2 would come back to the ball and has the entire right lane to get open from the lane-line extended to the sidelines. 1 needs to get open in the box from that same lane-line to the opposite sideline and below the top of the key. 4 can begin cut to the top of the key and look for an open spot in the middle of the press. 5 continues to the rime to stretch the defense.

If the ball is entered to 1 or 2, the 4 man will diagonal cut toward half-court on the side the ball is entered - looking for a pass leading him to the sideline. This limits the chance for a defender to make the steal. If 4 does get a pass the opposite guard (1 or 2) can sprint the middle for a return pass and attack with numbers. After the ball is inbounded 3 needs to step in quickly and get out from under the basket in order to provide a safety return pass.

When one guard gets the inbound pass the opposite guard can drift up the floor a bit, but stay wide, in order to provide a diagonal pass. At all times in the pressbreak the player with the ball should have (in order of progression) a 1) straight ahead pass, 2) a diagonal pass, and 3) a safety pass. If the player is double teamed - and all of those are covered... then the 5 man stretching the defense deep must be open. If it everyone is matched-up man-to-man. The ballhandler should advance the ball via the controlled dribble until they feel pressure. If everyone stays spaced and it remains 1 on 1, this alone could break the press.

If the player feels pressure they should look at the progression 1) straight ahead 2) diagonal and 3) safety.
Now many coaches want someone "in the middle" of the press, as that is a great place to attack. I agree, however I think a bit differently. I think when you just place some one there, or alternate flashing a player, the defense can "get the rhythm" of your pressbreak. I like to CUT players through that middle and try to get them on the move so they can attack.

So if , for example, 2 reverses the ball to 3 they would immediately cut diagonally through the open space in the middle of the press. The inbounder, 3, would immediately look for the "give & go" if the defender happens to relax (that's why Give & Go's work). If it is not there immediately 3 should swing the ball to the opposite guard, who in turn should look at the diagonal cutter. 2 eventually becomes the straight ahead, 4 becomes the diagonal, and 1 should advance the ball up the floor until they feel pressure.

At that point, 3 is still a safety. 1 can reverse to 3, make a diagonal cut through the press, while 4 goes deep. When 1 vacates the lane, 2 can step up and fill that spot (I have never seen this player not open if we've been patient enough to get this far).If nothing has been open they've probably followed cutters and it should be a 1 on 1 situation.

At worse... the ball is now in the hands of what is normally one of your better players, who needs to make a play.

Sunday, May 17, 2009

A Little Fellow Follows Me



A careful man I must always be;
A little fellow follows me.
I know I dare not go astray
For fear he'll go the self same way.

I cannot once escape his eyes,
Whate'er he sees me do, he tries.
Like me he says he's going to be;
The little chap who follows me.

He thinks that I am good and fine,
Believes in every word of mine.
The base in me he must not see;
The little chap who follows me.

I must be careful as I go
Through summer's sun and winter's snow,
Because I'm building for the years to be;
This little chap who follows me.

Friday, May 15, 2009

Motivating youth athletes to listen and play hard

It's important to teach sports in the proper progression. Have reasonable expectations of your level of play and teach to their ability through setting achievable goals for the players. Stretch each player to improve and try not to leave anyone behind by challenging them with drills and activities that measure their improvement over a previous standard or a competition against others. Encourage kids to ask questions by providing sincere answers to all of them. As hard as it is sometimes - it develops a growth mindset they'll appreciate forever.

Your entire team (coaches, players and parents) should strive to achieve the Magic Ratio of 5 positive experiences for every correction/critiscism or negative experience. Consider everything verbal and non-verbal. A great rule of thumb is to Relentlessly Reward Desired Effort! Think about that statement. It means you're always trying, you're attempting to be more positive by recognizing achievements, it means they're learning what you want by doing what's desired and they're giving a good effort. The reward can come through praise (truthful and specific), symbolic rewards (stickers, game balls, etc) and/or playing time.

When organizing practice and dividing playing time, try to provide the maximum number of repetitions and opportunities to be active as possible. Kids get sluggish and discouraged when there is a lot of standing around waiting for their turn. A slow paced practice does not teach kids to hustle. You can't cruise through practice and expect hustle in a game. Players need to learn what it means to give 100%. Create those opportunities in practice and then let them know when they did well. Ask kids if they gave their best and find out if they have more to give (only they really know). Make hustle fun.. then reward it.

Quite possibly the most important thing is for you to have fun. If you're having a great time, players tend to follow the coaches lead and feed off that. Set the tone when they arrive at practice and send them off on a positive not.

Enjoy!

Wednesday, May 06, 2009

Message to a new coach

Be yourself.
Have a plan.
Be decisive.
Do what you know is right.
Communicate with everybody - about everything.
Build trust among the group - that might be most important.
Fix "broken windows" immediately - otherwise there'll be more before you know it.
Take kids where they want to go - after you sell them on your vision of where that should be.

Lok's Ledger