Wednesday, December 30, 2009

The Twelve Weeks of Basketball

In keeping with the Spirit of Christmas I thought I`d leave you with a little song, sung to the tune of "The Twelve Days of Christmas"

*******The Twelve Weeks of Basketball*******

On the first day of practice my team promised me: a Big, Golden Championship Ring

In the next week of the season my team promised me: 2 Made Free Throws, and a Big, Golden Championship Ring.

In the third week of the season my team promised me 3 Point Plays, 2 Made Free Throws, and a Big, Golden Championship Ring

In the fourth week of the season my team promised me: 4 quarters played , 3 Point Plays, 2 Made Free Throws, and a Big, Golden Championship Ring

In the fifth week of the season my team promised me: 5 GREAT PLAYERS, 4 quarters played , 3 Point Plays, 2 Made Free Throws, and a Big, Golden Championship Ring

In the sixth week of the season my team promised me: 6 Deadly Shooters, 5 GREAT PLAYERS, 4 quarters played , 3 Point Plays, 2 Made Free Throws, and a Big, Golden Championship Ring

In the seventh week of the season my team promised me: 7 Guards a dribbling, 6 Deadly Shooters, 5 GREAT PLAYERS, 4 quarters played , 3 Point Plays, 2 Made Free Throws, and a Big, Golden Championship Ring

In the eighth week of the season my team promised me: 8 Forwards Leaping, 7 Guards a dribbling, 6 Deadly Shooters, 5 GREAT PLAYERS, 4 quarters played , 3 Point Plays, 2 Made Free Throws, and a Big, Golden Championship Ring

In the ninth week of the season my team promised me: 9 Solid Passers, 8 Forwards Leaping, 7 Guards a dribbling, 6 Deadly Shooters, 5 GREAT PLAYERS, 4 quarters played , 3 Point Plays, 2 Made Free Throws, and a Big, Golden Championship Ring

In the tenth week of the season my team promised me: 10 Guys Competing, 9 Solid Passers, 8 Forwards Leaping, 7 Guards a dribbling, 6 Deadly Shooters, 5 GREAT PLAYERS, 4 quarters played , 3 Point Plays, 2 Made Free Throws, and a Big, Golden Championship Ring

In the eleventh week of the season my team promised me: 11 Tough Rebounders, 10 Guys Competing, 9 Solid Passers, 8 Forwards Leaping, 7 Guards a dribbling, 6 Deadly Shooters, 5 GREAT PLAYERS, 4 quarters played , 3 Point Plays, 2 Made Free Throws, and a Big, Golden Championship Ring

In the twelth week of the season my team promised me: 12 Strong Defenders, 11 Tough Rebounders, 10 Guys Competing, 9 Solid Passers, 8 Forwards Leaping, 7 Guards a Dribbling, 6 Deadly Shooters, 5 GREAT PLAYERS, 4 Quarters Played , 3 Point Plays, 2 Made Free Throws, and a Big, Golden Championship Ring!

Merry Christmas and Happy Holidays!

Monday, December 07, 2009

LATE GAME FOUL MODE

If the other team has a poor free throw shooter think about fouling to force them to shoot from the line in hopes that they miss. Even if they make both, you are in the same boat as if they had scored, but you have at least saved the time of the whole possession. This stage should not be entered too soon, but at some point you will recognize that the opponent is taking too much time during their possessions to allow you enough time to come back.

I don't like yelling like a wild man foul! foul! or "red! red!" - because then the ref may call one even when it's not there. When we are in "foul mode" we don't really want to foul - we want to gain possession of the ball. Take it from them , go through them, go over their back - whatever it takes. But make SURE that there is either a steal or a foul! I've had referees even ask "if we want a quick one?" and I tell them - "if you see one call it, but we're not TRYING to foul"

We use hand signals for everything. Calls with 1 hand are offense, 2 hands are defense (Two fists, Two open hands, one of each, etc). Our call when we are in "Blitz Mode" is Two Hands Clasped Together. Yes we are "praying" that we get a steal or they call a foul!

Once you are in this "foul mode" and you are going to foul anyway, don’t wait for too much time to run off of the clock. If you score give your pressure defense a chance to steal a pass or two, and then foul. Once it gets really late in the game and every second matters, then foul immediately upon the inbounds pass. At this stage in the game when your team misses a shot go for every offensive rebound with the intent to get the rebound at all costs. If you foul, you were going to do that anyway and you’ll stop the clock immediately. You’ll be surprised at how many offensive rebounds the team gets and the official does not call the foul.

Friday, December 04, 2009

The Terrible, Horrible, No Good, Very Bad Day


Much has been made of the trials and tribulations of the Oregon Ducks Football program this season. And they've certainly had both. I'm not going to lie- after the game one debacle against Boise St, I thought Head Coach Chip Kelly was waaaaay overmatched, as I'm sure many did. Heck, as he walked to the locker room at half-time with NO first downs - the thought probably slipped into his head at least for a second.

After the defeat, the aftermath was worse with the LeGarrette Blount implosion that has been seen far too many time - so I won't link it here. What Coach Kelly did afterwards to set the Ducks back in the correct direction is quite impressive. Rather than ranting and raving (although he may have done a little of that) Kelly told them the story of Alexander - right out of a children's book, and all of the awful things that happened to Alexander on a Terrible, Horrible, No Good, Very Bad Day. Things worked out for Alexander... and the Oregon Ducks. You can get the book here

Lok's Ledger